Efreet

Races

Efreet are very strange and volatile creatures. Descendants of ancient lava elementals, when their blood mixes with mana it becomes very hot raising their body temperature to extreme levels. This causes increased strength, quicker movement, and fire to emit from their limbs. It also puts them in a vulnerable state, and if sustained for too long they risk burning up entirely. Their blood is always longing to erupt, and Efreet can spend entire lifetimes training to control this urge. Some learn to use their Bloodfire in controlled bursts while others may erupt any chance they get. There are Efreet that live away from civilization that spend every moment they can erupted, only releasing it to recover shortly. What every Efreet has in common is that they're eager to prove themselves in one way or another.

Racial Bonuses:
+2 Strength

+1 Dexterity

Trained: Athletics, Fortitude

+2 Martial Fighting

Secondary Skills: Intimidation

Warded against fire damage

Abilities:
Bloodfire- (Minor Action) Your armor is set to 0, you gain +1 movement speed, you have advantage on attacks, and apply Smoldering to any enemy you deal fire damage to for 3 turns. Also drain 10% of your maximum hp and mana at the beginning of each of your turns. This effect lasts indefinitely or until you run out of mana. You may deactivate it by spending a minor action.

Smoldering Hands- (Passive) Your melee attacks count as fire damage in addition to any other types they have. You may choose to ignore this ability.